| Author |
Thread Statistics | Show CCP posts - 23 post(s) |

Dangeresque Too
Pistols for Pandas
22
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Posted - 2014.12.12 01:06:22 -
[1] - Quote
Found this gem when I was going to my recent screenshots... I know they say its not done yet as they only released like 1/3 of a full graphics system upgrade, but this just looks wrong.
Nado, full graphics on high, ugh...
Is that the interim intended look of the ship? I hope not. Further reference this was in taken in Jita, last night, 24 hours ago to be exact, and I don't think they have made changes since then. |

Dangeresque Too
Pistols for Pandas
22
|
Posted - 2014.12.12 01:58:49 -
[2] - Quote
It was straight out from 4-4, someone had mentioned the new naga warp animation so I was seeing if the nado had one... then I saw that. I'll see what I can do to replicate it, though I can't see if it is any other minnie ships as the nado is the only one I have in Jita, well, I guess I have a rupture too. |

Dangeresque Too
Pistols for Pandas
22
|
Posted - 2014.12.12 02:31:04 -
[3] - Quote
Submitted, then afterwards I confirmed, its not just the nado. In fact, I found an uglier ship in the process, the mega look absolutely appalling in that spot too.
Also saw how overkill the sensor sweep is... it was bright/overpowering enough it blocked out the planet as it went through. And yet I can't turn off the dumb sweep no matter how hard I try, unless I'm missing something hidden somewhere. |

Dangeresque Too
Pistols for Pandas
22
|
Posted - 2014.12.12 14:57:31 -
[4] - Quote
McChicken Combo HalfMayo wrote:How is anyone complaining about Gallente hulls? They look totally badass now. Dat Myrmidon...
The new lighting system has really improved the look of the game. I do have one complaint. More than ever now are the questionable texture qualities apparent. The Rattlesnake is an easy example of this.
We need high-res textures. This is what is wrong with the entire Gallente line...
http://i.imgur.com/qpZWiwn.jpg?1
Like the work team responsible for actually painting the medium variant called in sick, but the foreman decided to call the job finished anyways, and if people didn't like the non-painted variant then they could just use the others instead. |

Dangeresque Too
Pistols for Pandas
23
|
Posted - 2014.12.12 15:15:55 -
[5] - Quote
CCP Darwin wrote:Dangeresque Too wrote:Found this gem when I was going to my recent screenshots... I know they say its not done yet as they only released like 1/3 of a full graphics system upgrade, but this just looks wrong. It does look wrong. If you are able to go back to where you were and re-create the screenshot as part of a bug report through the F12 menu, we'll get a bunch of additional info that will help us identify why it looks like that under those circumstances. To further clarify, its not just the Nado, and not just Jita. Seems to be anywhere. If you can put your ship in a place/direction that the side (or part of the ship you are looking at) is not being lit by the sun, and there is a large dark object between you and a bright nebula, you will see this effect.
I think the effect is still there the whole time, but most of the time you can't really see it because the screen is washed out by the bright nebula. Does that make sense? Like the textures are trying to reflect light from the nebula that is directly behind them (instead of at a reflective angle) and from a source that is through another object (or multiple, aka through the ship and on the other side of the planet). My guess is that since I've only really checked it in Caldari space with the white/blue nebula, that you would see a red glowing plastic like ship in Minnie space, and a brown effect in Amarr space.
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